its cool and all i like it 10/10 but for me it was a real pain to play it since peppino stopped running every 5 seconds and the camera dont helped too much,still cool,i suggest you could add an option to play with the arrow binds in pc instead of the W A S D
this is really awesome! my only complaint is the followed camera and the bindings.. my suggestion is you could add some key binding option and a option to turn off follow camera. would be useful ;)
and extra stuff, you kinda bounce when going down slopes
my biggest peave is that in pizza tower you can wallrun automatically on slopes which isnt present in this game
also the combo meter goes down more faster and theres no mach 4.
talking about a comment from the trailer, you can actually fall off the hub world by going forwards
okay this is super polished. very faithful to the source material but also holy shit. was this tested? this is ridiculously hard. how do you even beat the tutorial of this?
bro I've been trying to play this but when i try to extract the file it says error it has never done this for another itch.io game does anyone know how to fix this
I think (I don't remember it well enough) It happened when I was parrying an enemy, if that's not it then I'm guessing that it has something to do with restarting the level
My old post was rude, I do think this demo is quite good and I love the presentation, but it needs more sound effects and the level design of john gutter is decent but loses steam in quite a few places. I think that a good way to combat this is to think about how to translate set pieces from the game's base levels into 3d
es una buena traduccion al 3d la que lograste aqui, pero no me voy a torturar con esa pelea de noise, cuando se le puede pegar ya no deberian haber bombas, y quita el autolock de camara ya que tu movimiento hace pivot alrededor de la misma, esto jode mucho
aparte de eso te salio bellisimo todo y te recomendaria el intentar replicar los niveles originales con twists solo posibles en 3d, y introducir los niveles originales como bonuses, y quizas implementar un gimmick solo posible en 3d(? y nose si es algo de rendimiento pero limitar las puertas ya que matan tu momentum muy seguido
esto claro lo digo si planeas seguir dandole amor a esto, ya lograste algo muy lindo hasta ahora y pudo haber sido una experiencia mucho mas tortuosa si la hubiera intentado alguien mas quiza
I had a lot of fun with this! The controls took a little getting used to, but, once I got them down, the game really clicked with me! I'd love to see more of this project!
im truly sorry i didnt see the. My old post was rude, I do think this demo is quite good and I love the presentation, but it needs more sound effects and the level design of john gutter is decent but loses steam in quite a few places. I think that a good way to combat this is to think about how to translate set pieces from the game's base levels into 3d post that you made
I'm glad this exists, the movement and presentation is pretty good but the level design makes me feel like im going insane seriously this would be so much better if they just changed the levels
Because the comment was just being rude without actually offering any criticism. They didn't really say anything about what they thought could be improved, just "please replace your team with better people."
Well, as a whole, the game is extremely well made, respecting several things from the original game but, there is something that ruins the gameplay completely, and that is the controls, the controls are really strange and difficult to understand and another thing that I don't like so much is that the sound when you are at mach 3 and you crash against the wall is like that of damage and the real sound is something else that I don't even know what it's called XD, but continuing with the controls, I would like it if you could change the controls to change them to my liking, well, I hope this comment reaches you friend and I hope you read this and implement it in the game :>
bro let him do his thing, chill, you get soo angry just because bro wanted to share a bit of his life and doesnt wanna die as an unknown person to the world. ._.
Graciasss, vi tu gameplay aunque es un poco dificil jugarlo ahi pero seguro no tenías opción. Me alegra de que te haya gustado y no borres tu comentario jajaj. PD: si, hablo español
Nice experiment! I liked that Peppino's locomotion is practically the same translated from 2D to 3D! Especially the wall jump, the back and forth skids AND especially THE FUCKING ESCAPES, THEY ARE AMAZING AND YOU REALLY FEEL THE ADENALINE RATE LIKE IN THE ORIGINAL GAME. Also the models and graphics look pretty nice and well animated.
There are also things that I didn't really like. Regarding locomotion, I find it quite uncomfortable to press the LCTRL while running or when I have to do a super jump, could this be done to have the option to keep the LSHIFT or do a toggle-like LSHIFT, or even a small grace time could be given between when the player releases the LSHIFT and presses the LCTRL. Also, Peppino doesn't stop bouncing when I'm going down a ramp. I think I know exactly why that happens because in my game I have the exact same problem, so... same feeling bro xd
Also, personally the skidding time is very long, peppino's intangibility is kind of short and the wall climbing speed doesn't seem to increase, I don't know if it was intentional.
About the level design, it's very good and I never felt disoriented or anything like that, I like the direction of making the levels more open. The only thing that didn't convince me is that it's harder to find the toppings, you could make indications or even a radar that tells you if you're near a topping or not... Otherwise great!
Something to highlight is that the time is too tight and Pizzaface is WAY TOO FAST, basically when the timer reaches 0 you're screwed. You could just lower the difficulty a bit.
Also something I didn't like is the change of scenes, I don't know if it was designed that way on purpose or it was due to technical limitations, but I feel that it breaks the character's momentum enormously.
Oh yeah, and my Xbox 360 controller didn't work :P
I actually found the game pretty difficult, I don't know if I'm just bad or something but HEY! I'm very intrigued and interested in the development of this game, keep it up and I hope my feedback helps =)
controls are fun, but escape times are way too strict (i can't beat john gutter even after getting the hang of the controls) and it's awkward pulling off a super jump. going down slopes is also really janky.
AYO THIS LOOKS SICK!!! I have some Criticisms and ideas. 1. Please make the score counter look more like final game it looks a little jank. 2. why are the collectables all toppins??? 3. If you wont make a bunch of levels please make some sort of level editor. Keep on making this I wanna play this!!!
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i think im gonna vomit
its cool and all i like it 10/10 but for me it was a real pain to play it since peppino stopped running every 5 seconds and the camera dont helped too much,still cool,i suggest you could add an option to play with the arrow binds in pc instead of the W A S D
this is really awesome! my only complaint is the followed camera and the bindings.. my suggestion is you could add some key binding option and a option to turn off follow camera. would be useful ;)
and extra stuff, you kinda bounce when going down slopes
my biggest peave is that in pizza tower you can wallrun automatically on slopes which isnt present in this game
also the combo meter goes down more faster and theres no mach 4.
talking about a comment from the trailer, you can actually fall off the hub world by going forwards
hopefully this gets fixed :D
It would be cool if somebody ported this to the VR. Im going to assume that it would be easy cause the game already has a first person mode
I Liked It For The Most Part But I Personally Don't Enjoy The Camera. It Would Be Nice To Add An Option To Not Have The Camera Move On It's Own.
okay this is super polished. very faithful to the source material but also holy shit. was this tested? this is ridiculously hard. how do you even beat the tutorial of this?
bro I've been trying to play this but when i try to extract the file it says error it has never done this for another itch.io game does anyone know how to fix this
a glitch i found https://youtu.be/S_GcHxR3j2E
To fix it, I need to know how you caused it, but thanks for showing it to me anyway 👍
I think (I don't remember it well enough) It happened when I was parrying an enemy, if that's not it then I'm guessing that it has something to do with restarting the level
My old post was rude, I do think this demo is quite good and I love the presentation, but it needs more sound effects and the level design of john gutter is decent but loses steam in quite a few places. I think that a good way to combat this is to think about how to translate set pieces from the game's base levels into 3d
lol fix lap 2 pls
this is beautiful
How do you go in first person
v
es una buena traduccion al 3d la que lograste aqui, pero no me voy a torturar con esa pelea de noise, cuando se le puede pegar ya no deberian haber bombas, y quita el autolock de camara ya que tu movimiento hace pivot alrededor de la misma, esto jode mucho
aparte de eso te salio bellisimo todo y te recomendaria el intentar replicar los niveles originales con twists solo posibles en 3d, y introducir los niveles originales como bonuses, y quizas implementar un gimmick solo posible en 3d(? y nose si es algo de rendimiento pero limitar las puertas ya que matan tu momentum muy seguido
esto claro lo digo si planeas seguir dandole amor a esto, ya lograste algo muy lindo hasta ahora y pudo haber sido una experiencia mucho mas tortuosa si la hubiera intentado alguien mas quiza
I had a lot of fun with this! The controls took a little getting used to, but, once I got them down, the game really clicked with me! I'd love to see more of this project!
please hire a new level designer and game designer
shut the fuck up
WOW. So rude. Don't you have debt to pay off and a tower to destroy
im truly sorry i didnt see the. My old post was rude, I do think this demo is quite good and I love the presentation, but it needs more sound effects and the level design of john gutter is decent but loses steam in quite a few places. I think that a good way to combat this is to think about how to translate set pieces from the game's base levels into 3d post that you made
yea you dont even know how the game is i bet, just be nice this is even CREATED!!!
I'm glad this exists, the movement and presentation is pretty good but the level design makes me feel like im going insane seriously this would be so much better if they just changed the levels
"just be nice this is even CREATED!!!" why are people so abrasive about criticism??
Because the comment was just being rude without actually offering any criticism. They didn't really say anything about what they thought could be improved, just "please replace your team with better people."
Well, as a whole, the game is extremely well made, respecting several things from the original game but, there is something that ruins the gameplay completely, and that is the controls, the controls are really strange and difficult to understand and another thing that I don't like so much is that the sound when you are at mach 3 and you crash against the wall is like that of damage and the real sound is something else that I don't even know what it's called XD, but continuing with the controls, I would like it if you could change the controls to change them to my liking, well, I hope this comment reaches you friend and I hope you read this and implement it in the game :>
Can you put controller Configurations? These default ones are horrible, terrible extreme diffcult for me and i need you to add that now come on!!!
I just played this is in Winlator, i liked it to much, here's My gameplay
Dude calm down, i am just sharing my like for this, calm down, dumbie, i can delete the comment if u want. :D
bro let him do his thing, chill, you get soo angry just because bro wanted to share a bit of his life and doesnt wanna die as an unknown person to the world. ._.
why the fuck you getting so damn pissed over a godamn video
Graciasss, vi tu gameplay aunque es un poco dificil jugarlo ahi pero seguro no tenías opción. Me alegra de que te haya gustado y no borres tu comentario jajaj.
PD: si, hablo español
Ahhh que bien, yo igual hablo Español :D, y realmente no queria borrar mi comentario, era por el tipo ese agresivo.
i think the mach buildup is too long, and the mach run keeps getting cancelled when i stop sliding
fixed 👍
I cant put widescreen (Im playing on Steam Deck in the PortProton app
game is very good but peppino is black
what
all the textures a missing
Nice experiment! I liked that Peppino's locomotion is practically the same translated from 2D to 3D! Especially the wall jump, the back and forth skids AND especially THE FUCKING ESCAPES, THEY ARE AMAZING AND YOU REALLY FEEL THE ADENALINE RATE LIKE IN THE ORIGINAL GAME. Also the models and graphics look pretty nice and well animated.
There are also things that I didn't really like. Regarding locomotion, I find it quite uncomfortable to press the LCTRL while running or when I have to do a super jump, could this be done to have the option to keep the LSHIFT or do a toggle-like LSHIFT, or even a small grace time could be given between when the player releases the LSHIFT and presses the LCTRL. Also, Peppino doesn't stop bouncing when I'm going down a ramp. I think I know exactly why that happens because in my game I have the exact same problem, so... same feeling bro xd
Also, personally the skidding time is very long, peppino's intangibility is kind of short and the wall climbing speed doesn't seem to increase, I don't know if it was intentional.
About the level design, it's very good and I never felt disoriented or anything like that, I like the direction of making the levels more open. The only thing that didn't convince me is that it's harder to find the toppings, you could make indications or even a radar that tells you if you're near a topping or not... Otherwise great!
Something to highlight is that the time is too tight and Pizzaface is WAY TOO FAST, basically when the timer reaches 0 you're screwed. You could just lower the difficulty a bit.
Also something I didn't like is the change of scenes, I don't know if it was designed that way on purpose or it was due to technical limitations, but I feel that it breaks the character's momentum enormously.
Oh yeah, and my Xbox 360 controller didn't work :P
I actually found the game pretty difficult, I don't know if I'm just bad or something but HEY! I'm very intrigued and interested in the development of this game, keep it up and I hope my feedback helps =)
Thank youuu, and feedback is always helpful!
man i dont get why people are hating on this game i love the game and its pretty cool and the 3d stuff is pretty good
I downloaded this game but Windows Security blocked it because it detected the file as a Trojan. Is this supposed to happen?
I have the same problem!
Me too?
I know, it happened to many people. It's a false positive, and I'll try to remove it if possible. Sorry!
No, but thre is a ''Lern more'' button and click on it i think it works
where is this button
controls are fun, but escape times are way too strict (i can't beat john gutter even after getting the hang of the controls) and it's awkward pulling off a super jump. going down slopes is also really janky.
Thank you for your feedback.
hey is me so is this version of demo ???
agree, couldn't beat THE TUTORIAL
you have skill issue
i can't even beat the tutorial bucase the timer is way way to strict
i want a source code so i can make it better
i want you to shut the fuck up because it's not even out yet
So what?
I'm waiting for this game to release
you can't just say "oooooooh give me this and that i'll make it better" if you haven't even played it
exactly
I agree with every thing this guy says
which one
what the fuck do you mean by "make it better"? you dont even know how it's going to be, it isnt even out yet
AYO THIS LOOKS SICK!!! I have some Criticisms and ideas. 1. Please make the score counter look more like final game it looks a little jank. 2. why are the collectables all toppins??? 3. If you wont make a bunch of levels please make some sort of level editor. Keep on making this I wanna play this!!!
Hey the development video was actually on YouTube here is it https://www.youtube.com/watch?v=f4bY3ewv9H8
epic